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The Legend of Zelda Is Heating Up Again! Breath of the Wild, Tears of the Kingdom, and Twilight Princess — Excitement Builds for Switch 2

Gaming ✍️ 林田 真一 🕒 2026-04-10 12:16 🔥 Views: 2
Eric Barone talking about The Legend of Zelda

Spring 2026, and The Legend of Zelda is the talk of the gaming world. It all started when Eric Barone (ConcernedApe), the creator of Stardew Valley, said in an interview: “For me, the best Zelda game is Twilight Princess.” The moment he said it, timelines across social media turned a shade of twilight. After getting used to the boundless Hyrule of Breath of the Wild, those dark, weighty dungeons and the bond with Midna still feel incredibly vivid.

As Barone put it, “Zelda has always offered the very blueprint of adventure.” And he’s right. The evolution from 2006’s Twilight Princess to 2017’s Breath of the Wild, and then to 2023’s Tears of the Kingdom, isn’t just about better graphics. It’s about breaking down the “walls” of the field — remember the thrill of taking to the skies with that paraglider? The freedom of crafting and material fusion blew right past the limits of the traditional action-adventure genre.

A Year and a Half After Tears of the Kingdom: Switch 2 Rumours and “Another Zelda”

It’s been about three years since Tears of the Kingdom launched, and fans are still posting discovery videos saying, “I can’t believe you can do that with Zonai devices!” That’s Nintendo’s real strength. Meanwhile, industry chatter is shifting toward the next-gen console, the Switch 2. I haven’t held one myself yet, but multiple dev sources whisper that a new Zelda title is being prepped as a launch game.

  • A 60fps, high-resolution version of Breath of the Wild (a so-called “DX edition”)
  • An additional scenario DLC for Tears of the Kingdom, exclusive to Switch 2
  • An entirely new Legend of Zelda title that reboots the style of past games

For now, all of this is just rumour. But for long-time fans who, like Barone, love the linear dungeon design of Twilight Princess, a tighter, less open-world-focused experience is something to miss. I recently replayed Twilight Princess HD on my Nintendo Switch Lite, and the contrast of the shadow realm in handheld mode felt fresh, bringing a tension that the console version didn’t have.

Why Zelda, Right Now? The Timeless Design Philosophy Behind Barone’s Words

Barone added: “Zelda never just leans on its past. Breath of the Wild shattered the series’ conventions, and Tears of the Kingdom went even further beyond that.” In other words, if Twilight Princess was the peak of “traditional 3D Zelda,” the games that followed put “breaking free from tradition” at the very core of their design.

From that perspective, just imagining what the next Zelda could look like gets the heart racing. Maybe it will fully leverage the rumoured new features of the Switch 2 (like a camera-linked controller or high-speed streaming assist) to deliver an unprecedented paradox of building and destruction. Or perhaps they’ll deliberately refine a heavy, linear story in the style of Twilight Princess with the latest tech — that’s also a real possibility.

Either way, The Legend of Zelda series never loses that thrilling sense of “you never know what they’ll do next.” Right now, on the Nintendo Switch Lite, you can easily carry both Breath of the Wild and Tears of the Kingdom wherever you go. Barone’s passionate admiration for Twilight Princess, even as he praises the innovation of the latest titles, is proof that “every Zelda game has been part of my own youth.”

So, why not step into that vast Hyrule once more? Who knows — by the time the Switch 2 is officially announced, there might be one more “legend” to add to the list.